Showing posts with label Terran. Show all posts
Showing posts with label Terran. Show all posts

Thursday, October 21, 2010

Starcraft 2 - Zerg Versus Terran Basic Strategy

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When playing against a Terran player you must always keep an eye out for reaper rushes early on, to counter this make sure you keep a few zerglings close to your drones. After this you must focus on a few different Terran strategies, which we will cover below.

The most common Terran strategy is to use the marine/marauder with either dropships or tanks or in some cases both. The best way for Zerg to counter this is to stay away from roaches and go zerglings with the speed upgrade (speedlings) and hydralisks. Roaches do very poorly against marauders, because marauders do extra damage against armored units and roaches are armored. The key here is to expand early and keep Terran from expanding with your speedlings. After you have established your second base just keep building up your army and starve out the Terran player. Be sure to keep an eye on all of the extra possible base locations and if Terran tries to expand take it out quickly. After the Terran's main base runs out of minerals he will have no choice but to attack you in which case you should have no trouble winning.

A few other things you need to watch for when playing Terran are the dropship attacks and the cloaked banshee attacks on your main base. To defend against this just make sure you get an overseer and keep him around you base and keep scouts around the map so you will see the dropships coming and be ready for them. But ultimately the key to beating Terran is to starve them; if you let a good Terran player expand they are very hard to kill as they have a very good combination of units to handle anything that Zerg players can throw at them. We have a harder time beating Terran then we do beating a Protoss player.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from http://www.Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Wednesday, October 20, 2010

Starcraft 2 Zerg Vs Terran - Beating Marines and Marauders

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We Zerg players hate going up against a good Terran player who uses marines, marauders, and medivacs. Our army of roaches and hydralisks get ripped apart by the marauders getting constantly healing by the medivacs. So how do we defeat this seemingly unstoppable force? This guide will show you how to take out the famed marine, marauder, medivac army that most Terran players are using on battlenet right now.

The key to winning this type of game is going back to the basics and by basics I mean the basic unit, zerglings and their cousins the baneling. Banelings will make very short work of marines and marauders and the speed zerglings will get upclose and personal with the marauders who like to stay at range. When you start a game against Terran I would recommed going striaght to speed zerglings and not even mess with going for roaches or hydralisks yet. This way you will be ready with your speed zerglings in case the Terran player decides to use a few reapers to harass you. After the reaper rush fails the Terran player will swtich over to his main army and you will start building some banelings. When you meet his army send your banelings after the biggest group of marines or marauders standing together, this way you can take as many out as you can with your banelings. Then just use your zerglings to clean up the rest. It takes a little practice but after you get the hang of it the Terran's army will fall everytime. The only thing you need to watchout for is if the Terran player techs to banshees. If you see this coming upgrade your base as fast as you can and make hydralisks and corrupters to counter. You should have no trouble taking on a good Terran player using these tactics.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 Terran Vs Zerg - Beating Zerg Early Expansion

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A simple fact of this game is that more and more Zerg players are grabbing their expansions right off the bat. As the game progresses this can put a Terran player at quite a disadvantage. If you're playing against a Zerg player who you think is going to expand quickly the following strategy can be used to deflect the expansion and get that "gg" from your opponent within minutes.

Note: It is extremely important to wall off your ramp in order to avoid any Zergling counter-attack.

You'll want to start with a Supply Depot at 9 followed by a Barracks at 12. When your Barracks goes down go ahead and send out your scout SCV to check your opponents expo. As soon as you can confirm that he is moving for a fast expansion move your SCV out of visibility for a second. Back at your base go ahead and grab a refinery at 14. When your Barracks finishes pump out a couple of Marines immediately and set their rally point for your opponents expo. Forgo a second Barracks in order to get a quick Factory. (You can use the Factory to finish walling off your ramp). As your first Marine is reaching your opponents expo move your SCV, which is still hanging around there, up next to your opponents Hatchery and construct a Bunker. Make sure that the Bunker is in firing range of the Hatchery. At this point it is unlike that your opponent will have many Zergling's, if any, so he may try to send a Drone to stop your Bunker. You can use your incoming Marines to ward this off, as well as any Spine Crawlers he may try to sneak in. Once your Bunker finishes send your marines in and start working on Hatchery while your SCV goes for another Bunker. At your base have a couple of Hellions ready for any Zergling attack that your opponent may counter with. When your Marines finish off the Hatchery this will put you at quite an advantage over your partner. A quick and smart way to finish the game would be to Tech immediately to Banshee. You should be constructing a Starport and an extra refinery. Your opponent will be likely to have no anti-air units except for the queen. Once you have a couple of Banshee's you are in a prime position to Harass him until he "gg's" out.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - General Terran Build Order

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One thing you need to always keep in mind about Terran is that their economy is more complicated than the other races. You face a drop in mineral collection when you steal SCV's from your minerals to mine gas, and also when you need SCV's for building. To counter this Starcraft 2 introduces the MULE. It is an integral part of the Terran economy and I would recommend getting it as quickly as you can.

Initially I recommend starting with nine SCV's. When you hit 9 on your supply go ahead and build your first supply. Your depot will just finishing up when you're 11th SCV pops out so you can go ahead and make another one immediately. Use the same SCV that you built the supply depot with to build your barracks. Make sure to place it strategically in order to block your ramp. Always keep an SCV building at your command center. When the barracks finishes use the same SCV to finish blocking your wall by building another supply depot right there. On your 14th SCV you can go ahead with refinery. IF you stop building SCV's at 14 supply then you will have enough minerals to upgrade to orbital command as soon as your barracks finishes. I recommend this because the faster you can get your mule the better. Once your refinery finishes make sure you snag two more SCV's to mine gas. You will want to make a couple marines as well in order to counter a zergling rush or terran reapers. Next you probably want to build another barracks unless your tanking straight to banshees or siege tanks. At this point you should also have 50 Vespene gas to attach a tech lab to your first barracks. Once your orbital command is finished upgrading call down a mule and continue making SCV's. When you have come to this point you have a standard terran setup. When your tech lab completes you want to produce mauraders and marines (don't forget to add a Fusion Reactor to your other barracks to make two marines at a time). The sooner you upgrade Concussion Shells and Stim Pack at the tech lab the better the edge you will have on your opponent. This initial build is enough to give you the edge either to strike fast or it will give you sufficient defense to quickly tech to siege tanks and air units.

Simply for Marines and Mauraders it is not necessary to immediately get a second refinery but I would recommend you build one as soon as possible. Gas is hard to come by and you want to start collecting as much as possible as soon as possible.

Terran are the most well rounded race in terms of an early game strategy and countering opposing units. They're very hard to get intel on since they can block their ramp very quickly. That being said try to not to use the Comsat too often since the MULE is more important for mineral collection. However against Protoss it is useful to scout for a Dark Shrine in order to prepare for Dark Templars.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - Terran Vs Terran Basic Strategy

Your ranking relative to your opponent's (who is favored to win?)

The reason that you want to take note of who is favored is that generally the favored player will feel more confident and thus play more aggressive often leading to a quicker attack on his part. You can take advantage of this. In this guide we will explore two different strategies against your Terran opponent.

First consider an aggressive move to Siege Tanks. After completing your first barracks move straight to building a factory. You'll want to get a couple marines to ward off harassing reapers. Also throw down a second refinery. As soon as your factory is complete move into building a Starport. While your Starport is being constructed attach a Fusion Reactor to your Factory. This will finish before your Starport does so go ahead and lift off your Factory and relocate it within your base. At this point I would construct another Factory and add a tech lab onto your existing Factory. Next lift your completed Starport onto the Fusion Reactor and quickly make two Vikings to counter enemy banshees. When your Tech Lab on your Factory finishes begin building tanks quickly, also you'll want to research siege mode for your tanks as soon as you can. Tanks and Mauraders can make a deadly combination. However you'll want to have a formidable amount of Vikings present to counter air attacks. Once you have enough tanks build you can expand to another mine or, if you feel you would be favored in a fight, launch an assault. However effective this method is, its limiting factor is most definitely the amount of Vespene Gas you have available so the quicker you move to your refineries the better. Remember to upgrade to Stim Packs for your Mauraders.

Another effective method is to harass your enemy while solidly expanding. After your fist Barracks is completely its usually a good idea to make a couple of marines to counter a quick rush or ward off reapers. After that quickly move to build a second refinery and start your Factory as well. Once your Factory finishes start making Hellions and Mauraders. When you have completed about 4 Mauraders and 6 Hellions you should move into harassing mode. If your enemy is playing towards and early expansion your Hellions will be effective at countering that with their speed. With your own base you're left with several options. If you feel like playing for an end game then expanding to a second mine is a must. You can throw down another Barracks and mass some Marines and Mauraders to cover you while you expand. If your harassing is successful at retreating your enemy then I would recommend an aggressive build with another Barracks and Factory along with a Starport for Dropships and anti-air support.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Terran Vs Protoss Basic Strategy

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As it stands, Terran is at a definite disadvantage to Protoss. The standard Marines, Mauraders, and dropships are simply not enough to stand against the Protoss, Zealot, Sentry, and Stalker combination. So in case your tired of losing to Protoss using the same old Terran build, the following is a very effective strategy for Terran against Protoss. And, you will notice that Mauraders aren't used at all! This strategy implements a combination of Siege Tanks, Ghosts, and marines for anti-air. Of course you don't want to limit yourself to just those units but they will be the main components of your army. Ghosts have become used increasingly more against Protoss because of their EMP ability to drain the shields of Protoss units, shifting the battle heavily in favor of Terran.

To begin You'll start off with the illusion of a standard Terran build. A supply depot at 9 supply, then straight into a barracks at 11. A scouting probe will think that you are going to mass Marines and Mauraders. However you're gonna change things up a bit. At 13 supply throw down your first refinery. Then upgrade to your orbital command at 15 supply. You're gonna want to pump marines to ward off any zealot rush while you build. At 16 supply grab your second refinery. This strategy requires quite a bit of gas. Next you'll want to tech on a reactor to your barracks to double your Marine building. Now instead of building a second Barracks were going to move straight for a Factory. You will want to pump a few Hellions when your Factory finishes. Following your factory immediately move into a Starport. You will want a Tech Lab on your Factory for Siege Tanks. Once your Starport finishes go ahead and tech to a Tech Lab as well. Now I heavily recommend getting a Raven as soon as your Tech Lab finishes for a couple reasons. One, you will want to ward off any nosy Observers. Also your Raven will come in very handy later.

After this initial build, Siege Tanks are going to be your main priority. You should have a decent army of Marines and Hellions to deflect any incoming attack. Usually the next move would be to begin your first expansion. Once Siege Tanks start coming out you should have plenty of base defense to defend your expansion. The next priority is your Ghosts. This is a must. Their EMP's can change the momentum of a battle with Protoss in a hurry. A second Factory is in order as well to increase tank production.

Something else I would recommend with this strategy is to build a couple of Banshee's in order to harass as well as scout. Once your opponent realizes that he can't beat your ground game he's almost certain to go air if he hasn't already. In this case you'll want to keep your marine production up as well as build a few Vikings. The last thing you want is to have a mass of Tanks and no defense against Void Rays or worse, Carriers.

This strategy has proven to be very effective against the Protoss ground game. Don't be discouraged if it doesn't work immediately. As with all things it will take practice. However if you devote the time it will definitely pay off.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - Terran Unit Counter Guide

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So you're playing Terran, in the middle of a 1v1 game. You've scouted your opponent pretty well and you have a decent idea of what kind of strategy he's using. Then you suddenly draw a blank. You realize you have no idea how to win this game. You're not sure what units to build or how many, or when you should expand or when to attack... We've all been there. This kind of situation familiar to everyone. One thing that will make you a successful Starcraft 2 player is your ability to counter your opponents units. I've put together a list of my favorite Terran counters.

Let's say your opponent is Zerg: If he Techs to Mutalisks I almost always go straight Vikings and Marines. This combination has no problem with Mutalisks. If he uses Speedlings, counter with Hellions and Banshee's. Against Hydralisks you'll probably want to stay away from air. Hellions, Siege Tanks, and even Mauraders will be much more effective.

Now against a Protoss Opponent: If they use a Zealot, Sentry, Stalker combo, I usually counter with Mauraders, Hellions and Tanks. Against Immortals it's best to go back to more basic units. I would recommend Stimmed Mauaraders and even Marines considering how cheap they are. Finally against an army of Colossus, Vikings will be the most effective, accompanied by Siege Tanks.

As far as Terran V Terran goes you generally have two options. You can either make the same units your opponent is making but just make more of them and do upgrades, or you can try to strategically use counters. I've used both ways and seen several different results. Generally though I'll try and counter my opponents units. If I see him going Bionic (Marines, Mauraders, Ghosts) I love to counter with Hellions and Tanks. In the same way if he uses Tank and Hellions, I'll try to get some Banshees and Vikings.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - Terran Micro Guide

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OK so one of the big things that helped me improve my game was learning to micro efficiently. It gave me a huge advantage in battles over opponents who hadn't quite figured out how to command their units correctly. For example I still see way too many players simply setting all their attack units too ONE single hotkey and sending them all out a battle at the same time. This is not good! And I can promise you that you'll never become a good Starcraft 2 player doing this. You want to organize your units in combat so as to give yourself an edge. So I've written down a few things about microing that I've learned over the past couple months of playing beta. Note: I pretty much exclusively play Terran so this is kinda geared for them more so.

Alright so for starters I always hot key my Command Center(s). This way you can make SCV's without being at your base. But almost more importantly so many times in a game you need a quick scan and having CC on hotkey really makes it easy. I usally set my Command Center at Hot Key (4). This way I can leave keys 1,2, and 3 for specific unit groups. This generally is enough for me but sometimes if I use more units I have to readjust. Hot Key (5) I use for my Barracks. 6, and 7 I set for my Factories. Yes I set one for my Factories with Reactors and the other for the Tech Labs. This leaves me with 8,9. Usually I designate these for my Starports. But so many games I don't even go Starport so it really leaves it open for my choosing.

When I play Protoss I love to have a specific hot key just for my ghosts since their emp is so valuable against the protoss shields. It's important to memorize every single hot key for each units function. For example know which key it takes to siege your tanks or to Stim your Mauraders without even looking.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - Protoss Vs Terran Basic Strategy

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Playing as Protoss against Terran can be a very difficult game as Terran is so unpredictable and hard to scout. Protoss must know what the enemy is doing so they can build the correct counter units but this is a challenge against good Terran players. This guide will show you how to beat a Terran player 1v1.

The first thing we need to talk about is scouting, the key to winning the game as a Protoss player is using the correct units to counter what your opponent is making. So I recommend building an observer as soon as you can and getting it into the Terran base to see what he is doing.

If the Terran player is using a lot of marines and marauders then build a few colossus, as they will make short work of them, just make sure you also have a bunch of zealots to shield the colossus from too many attacks. If the Terran playing is using thors or tanks then build some immortals as they will dominate the thors and tanks without even taking that much damage. The Terran player might make an air attack with vikings and banshees. When you see this coming just build a bunch of stalkers and they shouldn't have much trouble taking down the banshees. I wouldn't recommend building air units when playing against Terran because marines do decent damage to air units and that alone will be enough to defend against your void ray attack or even a few carriers.

Another thing to watch out for at the start of the game is the reaper attack. To defend against this just make sure you get a few stalkers as soon as you can. If you follow this guide and learn the strengths and weaknesses of your units then you should have not trouble beating a good Terran player.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 Terran Guide - How to Counter Terran Units

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So as a Terran I have to admit that the race I least like playing is, in fact, Terran! The reason being is that sometimes it's so difficult to figure out how to counter Terran units when you are playing the same race. And since countering is so so important in Starcraft 2 this can lead to a frustrating predicament! But believe it or not there is a way to counter your Terran opponent other than simply making the same units as him and trying too win through superior numbers. Lets take a look at the best counters out there.

How to Counter Marines

1. Siege Tanks- They deal a ridiculous amount of damages.

2. Hellions- They deal

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Starcraft 2 - Terran Harassment Strategy

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In Starcraft 2 harassment is the name of the game. If you can keep yourself one step ahead of your opponent by using harassment techniques, chances are you'll pull out a win in the end. This is especially true when playing as Terran. In this guide I will show you the basics of effective Terran harassment.

Vikings are possibly my favorite Terran unit. A lot of newer players will easily dismiss them as "useless" since they don't attack ground units unless in assault mode. But once you start seeing their usefulness you'll soon change your mind.

One of the best maps for viking harassment is kulas ravine. A 1v1 map that has of lot of high ground overlooking mineral expansion points. This can be especially effective against Zerg since they have very little anti-air in the early game. If the Zerg player expands early get a starport and build a few vikings. You can drop them on the high ground right overlooking the expansion. This gives them a perfect opportunity to pick off drones like flies and the best part is that your opponent will not be able to see them since they are up high. Then once your opponent has brought his forces up you can lift off your Vikings and drop them behind his mineral line in his main base. This tactic is very simple but can become a nightmare for your opponent.

Tactics like this are also useful when playing against a Protoss player as well. The vikings however should not be used as a main attack unit as they do poorly in most ground battles. You should use the vikings to harass and distract while you build up enough marines and marauders to finish them off. This is a simple yet effective strategy for Terran harassments that will work surprisingly well.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Starcraft 2 - Terran Counter Unit Strategy

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So you want to learn the correct Terran counter units? In this guide I will show you the basics of countering as a Terran player when playing against Zerg and Protoss. This a general guide and is meant as an overview of the Terran counter units.

First we will talk about playing against a Zerg player. The Zerg could throw a few different units at you and one of them is the early zerglings attack. The correct Terran counter unit for this attack is the hellion as it will do very good damage to groups of ground units like the zergling. Another attack the Zerg likes to use is the roach and hydro combo. The best Terran counter unit for this is the tank and thor combo as they will simply destroy the Zerg attack. The last thing a Zerg player might try is the mutalisk attack in which case you should just make marines and if you have a starport build some vikings.

When playing against a Protoss player the first thing you should look for the is zealot and stalker combo. A good Terran unit counter for this is again the tank and thor combo, just make sure you have a few marines in front to protect the tanks. The Protoss player may try using colossus or immortals. To take out colossus just use thors as the colossus is not good at doing damage to large units. To destroy the immortals you will need to use marines and maybe some hellions, keep your tanks and thors away from the immortal as it is desgined to take down large units. Lastly he may try to use void rays and the perfect Terran counter unit for that is your vikings. Just build a few and you should have no trouble taking the void rays out.

If you learn these Terran counter units you should have no trouble beating even a diamond ladder Protoss or Zerg player!

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Terran Vs Zerg - Stopping the Zergling Rush

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Every time we start a game against a Zerg player the first thing we need to be ready for is the nasty speed upgraded zergling rush. A good Zerg player can win the game by just using zerglings and banelings. This guide will show you how to be ready for and defeat this type of attack.

Good Zerg players on bnet right now have learned how to effectively use zerglings to harass us and run by our army to take out our suvs. This can be a devistating blow to our economy which will in turn cause us to fall behind in mineral gathering and cost us the game. The first thing we can do of course is use supply depots to block off the entrance to our base but this will not stop a good Zerg player as they can use banelings to blow through the supply depots very quickly and run in with the speedlings.

The answer is to use hellions. Hellions are excellent at taking out groups of zerglings and they move just as fast as the zerglings do so you will be able to keep up with them. Of course to get hellions so early in the game you will need to build a factory pretty quickly and start pumping them out as soon as you know the Zerg player is using a lot of zerglings and banelings. If you use this method against a zergling attack you will have no problem taking out even a really good Zerg player.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Zerg Vs Terran - Breaking the Tank Push

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The tank push is being using more and more in Zerg vs Terran games on bnet right now. The tanks are very effective at killing groups of roaches or hydralisks so what do we have to do in order to counter this strategy? This guide will show you how to easily beat a Terran tank push.

Most Zerg players would start making mutalisks to counter because the tanks can't hit air but this is a really bad idea and the Terran player will certainly be ready for it with a bunch of marines or vikings which will make short work of your mutalisks. So what does a Zerg player do to beat the tanks?

The answer is infesters with zergling support. Infestors are simply amazing against large units like the tank and thor. Use the infestor's neural parasite ability on the tanks to take control of them and turn them around to attack the Terran's own units. While you are doing this make sure you use your zerglings to kill the tanks before the neural parasite ability wares off. This strategy will work great as long as you can use the zerglings to protect the infestors from attacks. Also you will need to make sure the Terran player doesn't have and air units because neither the zerglings or infestors can attack air. If you use this strategy it can be very effective even against a good Terran player. It does take some practice using the infestors before you get it down but once you do its game over for the tanks.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

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Zerg Vs Terran - The Starving Strategy

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I don't know about you but I hate playing against a good Terran player, the Zerg vs Terran matchup is a very difficult game to win. This guide will teach you the basics of beating a Terran player.

The reason Terran seems to rip us apart is because of their ability to tech up to units like the thor and medivac. There are only 2 ways that we can beat a good Terran player. The first is harassing with zerglings and banelings but this can be difficult to master. The second is the fast expand and starve strategy which we are going to discuss here.

Our strength is the cheap cost of expanding and we need to use this to our advantage. Start off the game by getting a few zerglings and expand as soon as you have the minerals. Use your zerglings to harass the Terran player and keep them playing defense, also do not let them expand. Midway through the game you should have two bases up and running while he still has one. Switch to hydralisks and continue to just wait him out. When his minerals start running out he will have to try and expand so he will attack you. You shouldn't have any trouble winning the battle with all your hydralisks. After that the game is pretty much over since he will not have any income. When you master this strategy you will be able to beat even a very good Terran player without much trouble.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

Article Source:http://EzineArticles.com/?expert

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Zerg Vs Terran - Infestor Domination Strategy

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The Zerg investor is an incredibly powerful unit to use when playing a Zerg vs Terran game. The reason for this is simple, the infestor is great against groups of bio units such as marines and marauders and the infestor is unstoppable against large ground units such as the mighty thor and tank. This guide will instruct you on how to use the infestor correctly and when you should not use them at all when playing against Terran.

The key to winning this game is scouting so you know what the Terran player is up to. You can use your overlord to fly over the Terran base and see what he is making. His marines will most likely kill your overlord but it is a worthy trade for knowledge.

If the Terran player is making marines and marauders with medivacs then you should use an infestor and zergling combo. Use the zerglings to keep his marines and marauders busy while your infestors use fungal growth on them. Fungal growth will do 36 damage to his whole army and your zerglings should not have much trouble cleaning up the rest. If the Terran player goes with thors or tanks then have your zerglings keep them busy while you get your infestors close enough to use neural parasite on them. This will give you control of his units for a short time and after this its game over. Just use your zerglings to finish off any units he has left. So as you can see infestors are the perfect unit for winning a Zerg vs Terran game.

Becoming an advanced Starcraft 2 player is very challenging and confusing. I purchased the Starcraft 2 Advanced Strategy Guide from Star2Pros.com and I have been very impressed with the strategies they teach. I would highly recommend it to any Starcraft 2 player who wants to get to the top of the Diamond Ladders, I think this guide might be the only one of its kind.

Anyways, good luck to all of you and I hope to see you on BattleNet!

Article Source:http://EzineArticles.com/?expert

View the Original article